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SoIndexedNurbsSurface.h
1 #ifndef COIN_SOINDEXEDNURBSSURFACE_H
2 #define COIN_SOINDEXEDNURBSSURFACE_H
3 
4 /**************************************************************************\
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 #include <Inventor/fields/SoMFInt32.h>
31 #include <Inventor/fields/SoMFFloat.h>
32 
33 class COIN_DLL_API SoIndexedNurbsSurface : public SoShape {
34  typedef SoShape inherited;
35 
36  SO_NODE_HEADER(SoIndexedNurbsSurface);
37 
38 public:
39  static void initClass(void);
41 
52 
53  virtual void GLRender(SoGLRenderAction * action);
54  virtual void rayPick(SoRayPickAction * action);
55  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
56  void sendPrimitive(SoAction *, SoPrimitiveVertex *);
57 
58 protected:
59  virtual ~SoIndexedNurbsSurface();
60 
61  virtual void generatePrimitives(SoAction * action);
62  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
64  const SoPrimitiveVertex * v1,
65  const SoPrimitiveVertex * v2,
66  const SoPrimitiveVertex * v3,
67  SoPickedPoint * pp);
68 private:
69  class SoIndexedNurbsSurfaceP * pimpl;
70  friend class SoIndexedNurbsSurfaceP;
71 };
72 
73 #endif // !COIN_SOINDEXEDNURBSSURFACE_H
SoIndexedNurbsSurface::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoIndexedNurbsSurface.cpp:238
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:30
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:30
SoState::pop
void pop(void)
Definition: SoState.cpp:284
SoShape
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
SoIndexedNurbsSurface::createTriangleDetail
SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoIndexedNurbsSurface.cpp:335
SoIndexedNurbsSurface::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoIndexedNurbsSurface.cpp:293
SoIndexedNurbsSurface::numTControlPoints
SoSFInt32 numTControlPoints
Definition: SoIndexedNurbsSurface.h:48
SoState::push
void push(void)
Definition: SoState.cpp:265
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoIndexedNurbsSurface::textureCoordIndex
SoMFInt32 textureCoordIndex
Definition: SoIndexedNurbsSurface.h:49
SoIndexedNurbsSurface::SoIndexedNurbsSurface
SoIndexedNurbsSurface(void)
Definition: SoIndexedNurbsSurface.cpp:163
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
SoMFInt32::getValues
const int32_t * getValues(const int start) const
Definition: SoMFInt32.h:33
SoShape::shouldGLRender
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
SoIndexedNurbsSurface::sKnotVector
SoMFFloat sKnotVector
Definition: SoIndexedNurbsSurface.h:50
SoIndexedNurbsSurface::~SoIndexedNurbsSurface
virtual ~SoIndexedNurbsSurface()
Definition: SoIndexedNurbsSurface.cpp:184
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
SoDebugError::postInfo
static void postInfo(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:334
SbBox3f::makeEmpty
void makeEmpty(void)
Definition: SbBox3f.cpp:424
SoIndexedNurbsSurface::tKnotVector
SoMFFloat tKnotVector
Definition: SoIndexedNurbsSurface.h:51
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
SoIndexedNurbsSurface::sendPrimitive
void sendPrimitive(SoAction *, SoPrimitiveVertex *)
Definition: SoIndexedNurbsSurface.cpp:305
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoIndexedNurbsSurface::uKnotVector
SoMFFloat uKnotVector
Definition: SoIndexedNurbsSurface.h:45
SoIndexedNurbsSurface::coordIndex
SoMFInt32 coordIndex
Definition: SoIndexedNurbsSurface.h:44
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoIndexedNurbsSurface::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Definition: SoIndexedNurbsSurface.cpp:201
SoShape::createTriangleDetail
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:998
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbVec4f::getReal
void getReal(SbVec3f &v) const
Definition: SbVec4f.cpp:136
SoIndexedNurbsSurface::generatePrimitives
virtual void generatePrimitives(SoAction *action)
Definition: SoIndexedNurbsSurface.cpp:312
SoShape::shouldRayPick
SbBool shouldRayPick(SoRayPickAction *const action)
Definition: SoShape.cpp:923
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430
SoIndexedNurbsSurface
The SoIndexedNurbsSurface class can be used to render NURBS surfaces.
Definition: SoIndexedNurbsSurface.h:33
SoIndexedNurbsSurface::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoIndexedNurbsSurface.cpp:259
SoShape::TriangleShape
TriangleShape
Definition: SoShape.h:51
SoIndexedNurbsSurface::numSControlPoints
SoSFInt32 numSControlPoints
Definition: SoIndexedNurbsSurface.h:47
SoIndexedNurbsSurface::vKnotVector
SoMFFloat vKnotVector
Definition: SoIndexedNurbsSurface.h:46
SoIndexedNurbsSurface::numUControlPoints
SoSFInt32 numUControlPoints
Definition: SoIndexedNurbsSurface.h:42
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
SoIndexedNurbsSurface::numVControlPoints
SoSFInt32 numVControlPoints
Definition: SoIndexedNurbsSurface.h:43
SbBox3f::extendBy
void extendBy(const SbVec3f &point)
Definition: SbBox3f.cpp:178
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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