1 #ifndef COIN_SOVERTEXPROPERTY_H
2 #define COIN_SOVERTEXPROPERTY_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFUInt32.h>
29 #include <Inventor/fields/SoMFVec3f.h>
30 #include <Inventor/fields/SoMFVec2f.h>
31 #include <Inventor/fields/SoSFEnum.h>
39 static void initClass(
void);
74 SbBool checktransparent;
79 #include <Inventor/nodes/SoNormalBinding.h>
80 #include <Inventor/nodes/SoMaterialBinding.h>
81 #include <Inventor/nodes/SoTextureCoordinateBinding.h>
82 #endif // COIN_INTERNAL
84 #endif // !COIN_SOVERTEXPROPERTY_H
static void setNormalBindingOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:784
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoVertexProperty.cpp:323
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:31
SoVertexProperty(void)
Definition: SoVertexProperty.cpp:232
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
const uint32_t * getValues(const int start) const
Definition: SoMFUInt32.h:33
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void GLRender(SoGLRenderAction *action)
Definition: SoVertexProperty.cpp:333
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
static void setNormalVectorOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:769
SoMFVec2f texCoord
Definition: SoVertexProperty.h:54
The SoMFUInt32 class is a container for 32-bit unsigned integer values.
Definition: SoMFUInt32.h:30
SoSFEnum materialBinding
Definition: SoVertexProperty.h:59
virtual void pick(SoPickAction *action)
Definition: SoVertexProperty.cpp:596
static void setMaterialBindingOverride(SoState *const state, SoNode *const node, const SbBool override)
FIXME: write doc.
Definition: SoOverrideElement.cpp:652
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
SoMFUInt32 orderedRGBA
Definition: SoVertexProperty.h:58
void setDefault(SbBool def)
Definition: SoField.cpp:650
Binding
Definition: SoVertexProperty.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoVertexProperty.cpp:589
uint32_t getNodeId(void) const
Definition: SoNode.cpp:1304
const SbVec3f * getValues(const int start) const
Definition: SoMFVec3f.h:34
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoMFVec2f class is a container for SbVec2f vectors.
Definition: SoMFVec2f.h:31
virtual ~SoVertexProperty()
Definition: SoVertexProperty.cpp:281
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoVertexProperty.cpp:603
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SoMFVec3f normal
Definition: SoVertexProperty.h:56
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoMFVec3f vertex
Definition: SoVertexProperty.h:53
SoMFVec3f texCoord3
Definition: SoVertexProperty.h:55
The SoVertexProperty class collects the functionality of various appearance nodes.
Definition: SoVertexProperty.h:33
virtual void notify(SoNotList *list)
Definition: SoVertexProperty.cpp:611
void setNum(const int num)
Definition: SoMField.cpp:615
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoSFEnum normalBinding
Definition: SoVertexProperty.h:57
static void staticDataUnlock(void)
Definition: SoBase.cpp:2017
const SbVec2f * getValues(const int start) const
Definition: SoMFVec2f.h:34
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void doAction(SoAction *action)
Definition: SoVertexProperty.cpp:340
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
static void staticDataLock(void)
Definition: SoBase.cpp:2007
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
virtual SbBool isOfType(SoType type) const
Definition: SoAction.cpp:462
static void setDiffuseColorOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:555
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