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SoBumpMap.h
1 #ifndef COIN_SOBUMPMAP_H
2 #define COIN_SOBUMPMAP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFImage.h>
29 #include <Inventor/fields/SoSFString.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 #include <Inventor/elements/SoTextureImageElement.h>
32 
33 class SoFieldSensor;
34 class SoSensor;
35 class SoBumpMapP;
36 
37 class COIN_DLL_API SoBumpMap : public SoNode {
38  typedef SoNode inherited;
39 
40  SO_NODE_HEADER(SoBumpMap);
41 
42 public:
43  static void initClass(void);
44  SoBumpMap(void);
45 
46  enum Wrap {
47  REPEAT = SoTextureImageElement::REPEAT,
48  CLAMP = SoTextureImageElement::CLAMP
49  };
50 
55 
56  virtual void doAction(SoAction * action);
57  virtual void GLRender(SoGLRenderAction * action);
58  virtual void callback(SoCallbackAction * action);
59  virtual void rayPick(SoRayPickAction * action);
60 
61  static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
62  unsigned char *& bytes);
63 protected:
64  virtual ~SoBumpMap();
65 
66  virtual SbBool readInstance(SoInput * in, unsigned short flags);
67  virtual void notify(SoNotList * list);
68 
69 private:
70  SbBool loadFilename(void);
71  static void filenameSensorCB(void *, SoSensor *);
72 
73  SoBumpMapP * pimpl;
74 };
75 
76 #endif // !COIN_SOBUMPMAP_H
SbPList::getLength
int getLength(void) const
Definition: SbPList.h:94
SoBumpMap::wrapS
SoSFEnum wrapS
Definition: SoBumpMap.h:53
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoBumpMap::notify
virtual void notify(SoNotList *list)
Definition: SoBumpMap.cpp:400
SoBumpMap::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoBumpMap.cpp:319
SoReadError::post
static void post(const SoInput *const in, const char *const format,...)
Definition: SoReadError.cpp:110
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
SbImage::readFile
SbBool readFile(const SbString &filename, const SbString *const *searchdirectories=NULL, const int numdirectories=0)
Definition: SbImage.cpp:404
SbImage::getValue
unsigned char * getValue(SbVec2s &size, int &bytesperpixel) const
Definition: SbImage.cpp:322
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
SoField::isDefault
SbBool isDefault(void) const
Definition: SoField.cpp:669
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoBumpMap::callback
virtual void callback(SoCallbackAction *action)
Definition: SoBumpMap.cpp:385
SoGLRenderAction::getCacheContext
uint32_t getCacheContext(void) const
Definition: SoGLRenderAction.cpp:902
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoBumpMap::wrapT
SoSFEnum wrapT
Definition: SoBumpMap.h:54
SoBumpMap::~SoBumpMap
virtual ~SoBumpMap()
Definition: SoBumpMap.cpp:272
SoSFString
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
SbString
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
SoBumpMap::CLAMP
@ CLAMP
Definition: SoBumpMap.h:48
SoBumpMap
The SoBumpMap class is used to map a bump map onto subsequent shapes.
Definition: SoBumpMap.h:37
SbStringList
The SbStringList class is a container for arrays of SbString pointers.
Definition: SbStringList.h:31
SoBumpMap::SoBumpMap
SoBumpMap(void)
Definition: SoBumpMap.cpp:240
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SbVec2s
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:37
SoField
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
SoField::setDefault
void setDefault(SbBool def)
Definition: SoField.cpp:650
SbStringList::getArrayPtr
const SbString ** getArrayPtr(void) const
Definition: SbStringList.h:48
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoBumpMap::readImage
static SbBool readImage(const SbString &fname, int &w, int &h, int &nc, unsigned char *&bytes)
Definition: SoBumpMap.cpp:463
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoSFImage::getValue
const unsigned char * getValue(SbVec2s &size, int &nc) const
Definition: SoSFImage.cpp:322
SoField::enableNotify
SbBool enableNotify(SbBool on)
Definition: SoField.cpp:1485
SbImage::setValue
void setValue(const SbVec2s &size, const int bytesperpixel, const unsigned char *bytes)
Definition: SbImage.cpp:256
SoBumpMap::Wrap
Wrap
Definition: SoBumpMap.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoBumpMap::doAction
virtual void doAction(SoAction *action)
Definition: SoBumpMap.cpp:367
SoBumpMap::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoBumpMap.cpp:393
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
SoBumpMap::filename
SoSFString filename
Definition: SoBumpMap.h:51
SbVec3f::normalize
float normalize(void)
Definition: SbVec3f.cpp:436
SoInput::getDirectories
static const SbStringList & getDirectories(void)
Definition: SoInput.cpp:2130
SoSFImage::setValue
void setValue(const SbVec2s &size, const int nc, const unsigned char *pixels, CopyPolicy copypolicy=COPY)
Definition: SoSFImage.cpp:362
SoNotList::getLastField
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
SoInput
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:55
SoBumpMap::image
SoSFImage image
Definition: SoBumpMap.h:52
SoBumpMap::REPEAT
@ REPEAT
Definition: SoBumpMap.h:47
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
SbString::getLength
int getLength(void) const
Definition: SbString.h:63
SbString::getString
const char * getString(void) const
Definition: SbString.h:71
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFImage
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:32
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoBumpMap::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoBumpMap.cpp:294
SbImage
The SbImage class is an abstract datatype for 2D and 3D images.
Definition: SbImage.h:36

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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