1 #ifndef COIN_SOTEXTURECUBEMAP_H
2 #define COIN_SOTEXTURECUBEMAP_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFImage.h>
30 #include <Inventor/fields/SoMFString.h>
31 #include <Inventor/fields/SoSFColor.h>
32 #include <Inventor/elements/SoTextureImageElement.h>
36 class SoTextureCubeMapP;
44 static void initClass(
void);
48 MODULATE = SoTextureImageElement::MODULATE,
49 DECAL = SoTextureImageElement::DECAL,
50 BLEND = SoTextureImageElement::BLEND,
51 REPLACE = SoTextureImageElement::REPLACE
55 REPEAT = SoTextureImageElement::REPEAT,
56 CLAMP = SoTextureImageElement::CLAMP
78 static SbBool readImage(
const SbString & fname,
int & w,
int & h,
int & nc,
79 unsigned char *& bytes);
85 int getReadStatus(
void);
86 void setReadStatus(
int s);
90 static void filenameSensorCB(
void *,
SoSensor *);
93 SoTextureCubeMapP * pimpl;
96 #endif // !COIN_SOTEXTURECUBEMAP_H
int getLength(void) const
Definition: SbPList.h:94
SoSFImage imageNegX
Definition: SoTextureCubeMap.h:62
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
Wrap
Definition: SoTextureCubeMap.h:54
int getNum(void) const
Definition: SoMField.h:86
static void post(const SoInput *const in, const char *const format,...)
Definition: SoReadError.cpp:110
@ REPLACE
Definition: SoTextureCubeMap.h:51
SoSFImage imagePosX
Definition: SoTextureCubeMap.h:61
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
SbBool readFile(const SbString &filename, const SbString *const *searchdirectories=NULL, const int numdirectories=0)
Definition: SbImage.cpp:404
SoMFString filenames
Definition: SoTextureCubeMap.h:59
unsigned char * getValue(SbVec2s &size, int &bytesperpixel) const
Definition: SbImage.cpp:322
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
SbBool isDefault(void) const
Definition: SoField.cpp:669
const short * getValue(void) const
Definition: SbVec2s.cpp:140
@ DECAL
Definition: SoTextureCubeMap.h:49
SoTextureCubeMap(void)
Definition: SoTextureCubeMap.cpp:260
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
void setReadStatus(int s)
Definition: SoTextureCubeMap.cpp:556
virtual ~SoTextureCubeMap()
Definition: SoTextureCubeMap.cpp:310
SoSFEnum wrapS
Definition: SoTextureCubeMap.h:68
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
Definition: SoTextureCubeMap.h:38
SoSFColor blendColor
Definition: SoTextureCubeMap.h:71
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
SoSFEnum wrapT
Definition: SoTextureCubeMap.h:69
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
SoSFImage imageNegY
Definition: SoTextureCubeMap.h:64
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTextureCubeMap.cpp:373
The SbStringList class is a container for arrays of SbString pointers.
Definition: SbStringList.h:31
@ REPEAT
Definition: SoTextureCubeMap.h:55
virtual void notify(SoNotList *list)
Definition: SoTextureCubeMap.cpp:563
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:37
virtual void callback(SoCallbackAction *action)
Definition: SoTextureCubeMap.cpp:517
static SbBool readImage(const SbString &fname, int &w, int &h, int &nc, unsigned char *&bytes)
Definition: SoTextureCubeMap.cpp:535
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
@ MODULATE
Definition: SoTextureCubeMap.h:48
void setDefault(SbBool def)
Definition: SoField.cpp:650
const SbString ** getArrayPtr(void) const
Definition: SbStringList.h:48
virtual void doAction(SoAction *action)
Definition: SoTextureCubeMap.cpp:470
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
const unsigned char * getValue(SbVec2s &size, int &nc) const
Definition: SoSFImage.cpp:322
SbBool enableNotify(SbBool on)
Definition: SoField.cpp:1485
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoTextureCubeMap.cpp:337
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
@ BLEND
Definition: SoTextureCubeMap.h:50
SoSFImage imagePosY
Definition: SoTextureCubeMap.h:63
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoSFEnum model
Definition: SoTextureCubeMap.h:70
SoSFImage imagePosZ
Definition: SoTextureCubeMap.h:65
@ CLAMP
Definition: SoTextureCubeMap.h:56
A basic class for managing a mutex.
Definition: SbMutex.h:30
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
void setNum(const int num)
Definition: SoMField.cpp:615
void setValue(const SbVec2s &size, const int nc, const unsigned char *pixels, CopyPolicy copypolicy=COPY)
Definition: SoSFImage.cpp:362
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
SoSFImage imageNegZ
Definition: SoTextureCubeMap.h:66
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
Model
Definition: SoTextureCubeMap.h:47
virtual void rayPick(SoRayPickAction *action)
Definition: SoTextureCubeMap.cpp:524
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
int getLength(void) const
Definition: SbString.h:63
const char * getString(void) const
Definition: SbString.h:71
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:32
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SbBool isCacheOpen(void) const
Definition: SoState.h:83
int getReadStatus(void)
Definition: SoTextureCubeMap.cpp:546
The SbImage class is an abstract datatype for 2D and 3D images.
Definition: SbImage.h:36
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