1 #ifndef COIN_SORESETTRANSFORM_H
2 #define COIN_SORESETTRANSFORM_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTransformation.h>
29 #include <Inventor/fields/SoSFBitMask.h>
37 static void initClass(
void);
60 #endif // !COIN_SORESETTRANSFORM_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
void resetCenter(void)
Definition: SoGetBoundingBoxAction.cpp:571
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SbBool isIgnored(void) const
Definition: SoField.cpp:638
SbMatrix & getInverse(void)
Definition: SoGetMatrixAction.cpp:160
SbXfBox3f & getXfBoundingBox(void)
Definition: SoGetBoundingBoxAction.cpp:317
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
SbMatrix & getMatrix(void)
Definition: SoGetMatrixAction.cpp:151
void makeEmpty(void)
Definition: SbBox3f.cpp:424
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
void makeIdentity(void)
Definition: SbMatrix.cpp:297
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:29
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
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