24 #ifndef COIN_SOVRMLGROUP_H
25 #define COIN_SOVRMLGROUP_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLParent.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFVec3f.h>
41 static void initClass(
void);
58 static void setNumRenderCaches(
int num);
59 static int getNumRenderCaches(
void);
81 virtual SbBool cullTest(
SoState * state);
83 static int numRenderCaches;
88 SbBool cullTestNoPush(
SoState * state);
89 void commonConstructor(
void);
93 #endif // ! COIN_SOVRMLGROUP_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:35
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Parent.cpp:327
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:939
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void notify(SoNotList *list)
Definition: Parent.cpp:334
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:299
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:927
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
virtual void write(SoWriteAction *action)
Definition: Parent.cpp:305
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:36
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual void doAction(SoAction *action)
Definition: Parent.cpp:292
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:915
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
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