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SoIndexedTriangleStripSet.h
1 #ifndef COIN_SOINDEXEDTRIANGLESTRIPSET_H
2 #define COIN_SOINDEXEDTRIANGLESTRIPSET_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
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19  *
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21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoIndexedShape.h>
29 #ifndef COIN_INTERNAL
30  // For Open Inventor compatibility.
31  #include <Inventor/nodes/SoVertexProperty.h>
32 #endif // !COIN_INTERNAL
33 
34 #define SO_END_STRIP_INDEX (-1)
35 
36 class COIN_DLL_API SoIndexedTriangleStripSet : public SoIndexedShape {
37  typedef SoIndexedShape inherited;
38 
39  SO_NODE_HEADER(SoIndexedTriangleStripSet);
40 
41 public:
42  static void initClass(void);
44 
45  virtual void GLRender(SoGLRenderAction * action);
46  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47  virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
48 
49 protected:
50  virtual ~SoIndexedTriangleStripSet();
51 
52  virtual SbBool generateDefaultNormals(SoState * state, SoNormalCache * nc);
53  virtual void generatePrimitives(SoAction * action);
54 
55 private:
56  enum Binding {
57  OVERALL = 0,
58  PER_STRIP,
59  PER_STRIP_INDEXED,
60  PER_TRIANGLE,
61  PER_TRIANGLE_INDEXED,
62  PER_VERTEX,
63  PER_VERTEX_INDEXED
64  };
65 
66  void countPrimitives(int & strips, int & tris);
67  Binding findMaterialBinding(SoState * const state) const;
68  Binding findNormalBinding(SoState * const state) const;
69 };
70 
71 #endif // !COIN_SOINDEXEDTRIANGLESTRIPSET_H
SoIndexedTriangleStripSet::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoIndexedTriangleStripSet.cpp:214
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
SoFaceDetail::incFaceIndex
void incFaceIndex(void)
Definition: SoFaceDetail.cpp:206
SoPointDetail::setTextureCoordIndex
void setTextureCoordIndex(const int idx)
Definition: SoPointDetail.cpp:141
SoState::pop
void pop(void)
Definition: SoState.cpp:284
SoFaceDetail
The SoFaceDetail class is for storing detailed polygon information.
Definition: SoFaceDetail.h:29
SoVertexShape::shouldGLRender
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoVertexShape.cpp:176
SoIndexedTriangleStripSet
The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle stri...
Definition: SoIndexedTriangleStripSet.h:36
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoIndexedShape::coordIndex
SoMFInt32 coordIndex
Definition: SoIndexedShape.h:42
SoGetPrimitiveCountAction::canApproximateCount
SbBool canApproximateCount(void)
Definition: SoGetPrimitiveCountAction.cpp:195
SoState::push
void push(void)
Definition: SoState.cpp:265
SoIndexedShape
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:34
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoShape::beginShape
void beginShape(SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
Definition: SoShape.cpp:1349
SoIndexedTriangleStripSet::~SoIndexedTriangleStripSet
virtual ~SoIndexedTriangleStripSet()
Definition: SoIndexedTriangleStripSet.cpp:120
SoMFInt32::getValues
const int32_t * getValues(const int start) const
Definition: SoMFInt32.h:33
SoIndexedTriangleStripSet::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *nb)
Definition: SoIndexedTriangleStripSet.cpp:327
SoPrimitiveVertex::setDetail
void setDetail(SoDetail *const d)
Definition: SoPrimitiveVertex.cpp:260
SoPrimitiveVertex::setTextureCoords
void setTextureCoords(const SbVec2f &texcoords)
Definition: SoPrimitiveVertex.cpp:178
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
SoMFVec3f::getValues
const SbVec3f * getValues(const int start) const
Definition: SoMFVec3f.h:34
SoShape::shouldPrimitiveCount
SbBool shouldPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1485
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
SoIndexedTriangleStripSet::SoIndexedTriangleStripSet
SoIndexedTriangleStripSet(void)
Definition: SoIndexedTriangleStripSet.cpp:112
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoPointDetail::setNormalIndex
void setNormalIndex(const int idx)
Definition: SoPointDetail.cpp:132
SoPrimitiveVertex::setPoint
void setPoint(const SbVec3f &point)
Definition: SoPrimitiveVertex.cpp:140
SoPointDetail
The SoPointDetail class is for storing detailed information for a single 3D point.
Definition: SoPointDetail.h:29
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoIndexedShape::getVertexData
SbBool getVertexData(SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const int32_t *&cindices, const int32_t *&nindices, const int32_t *&tindices, const int32_t *&mindices, int &numcindices, const SbBool needNormals, SbBool &normalCacheUsed)
Definition: SoIndexedShape.cpp:299
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoIndexedTriangleStripSet::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoIndexedTriangleStripSet.cpp:430
SoVertexProperty::normal
SoMFVec3f normal
Definition: SoVertexProperty.h:56
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:149
SoFaceDetail::incPartIndex
void incPartIndex(void)
Definition: SoFaceDetail.cpp:219
SoVertexShape::readUnlockNormalCache
void readUnlockNormalCache(void)
Definition: SoVertexShape.cpp:319
SoVertexProperty::vertex
SoMFVec3f vertex
Definition: SoVertexProperty.h:53
SoShape::shapeVertex
void shapeVertex(const SoPrimitiveVertex *const v)
Definition: SoShape.cpp:1364
SoVertexProperty
The SoVertexProperty class collects the functionality of various appearance nodes.
Definition: SoVertexProperty.h:33
SoGetPrimitiveCountAction::addNumTriangles
void addNumTriangles(const int num)
Definition: SoGetPrimitiveCountAction.cpp:247
SoFaceDetail::setFaceIndex
void setFaceIndex(const int idx)
Definition: SoFaceDetail.cpp:181
SoShape::endShape
void endShape(void)
Definition: SoShape.cpp:1377
SoPointDetail::setMaterialIndex
void setMaterialIndex(const int idx)
Definition: SoPointDetail.cpp:123
SoBase::isOfType
SbBool isOfType(SoType type) const
Definition: SoBase.cpp:710
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoVertexProperty::normalBinding
SoSFEnum normalBinding
Definition: SoVertexProperty.h:57
SoPointDetail::setCoordinateIndex
void setCoordinateIndex(const int idx)
Definition: SoPointDetail.cpp:114
SoPrimitiveVertex::setNormal
void setNormal(const SbVec3f &normal)
Definition: SoPrimitiveVertex.cpp:157
SoIndexedTriangleStripSet::generatePrimitives
virtual void generatePrimitives(SoAction *action)
Definition: SoIndexedTriangleStripSet.cpp:451
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoVertexShape::vertexProperty
SoSFNode vertexProperty
Definition: SoVertexShape.h:50
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoPrimitiveVertex::setMaterialIndex
void setMaterialIndex(const int index)
Definition: SoPrimitiveVertex.cpp:246

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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