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SoSwitch.h
1 #ifndef COIN_SOSWITCH_H
2 #define COIN_SOSWITCH_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFInt32.h>
29 #include <Inventor/nodes/SoGroup.h>
30 
31 #define SO_SWITCH_NONE (-1)
32 #define SO_SWITCH_INHERIT (-2)
33 #define SO_SWITCH_ALL (-3)
34 
35 class SoSwitchP;
36 
37 class COIN_DLL_API SoSwitch : public SoGroup {
38  typedef SoGroup inherited;
39 
40  SO_NODE_HEADER(SoSwitch);
41 
42 public:
43  static void initClass(void);
44  SoSwitch(void);
45  SoSwitch(int numchildren);
46 
48 
49  virtual SbBool affectsState(void) const;
50 
51  virtual void doAction(SoAction * action);
52  virtual void callback(SoCallbackAction * action);
53  virtual void GLRender(SoGLRenderAction * action);
54  virtual void pick(SoPickAction * action);
55  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56  virtual void handleEvent(SoHandleEventAction * action);
57  virtual void getMatrix(SoGetMatrixAction * action);
58  virtual void search(SoSearchAction * action);
59  virtual void write(SoWriteAction * action);
60  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
61  virtual void audioRender(SoAudioRenderAction * action);
62  virtual void notify(SoNotList *nl);
63 
64 protected:
65  virtual ~SoSwitch();
66 
67  void traverseChildren(SoAction * action);
68 
69 private:
70  SoSwitchP *pimpl;
71  friend class SoSwitchP;
72 
73  void commonConstructor(void);
74 };
75 
76 #endif // !COIN_SOSWITCH_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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