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Resonate.h

00001 /***************************************************/
00018 /***************************************************/
00019 
00020 #ifndef STK_RESONATE_H
00021 #define STK_RESONATE_H
00022 
00023 #include "Instrmnt.h"
00024 #include "ADSR.h"
00025 #include "BiQuad.h"
00026 #include "Noise.h"
00027 
00028 class Resonate : public Instrmnt
00029 {
00030  public:
00032   Resonate();
00033 
00035   ~Resonate();
00036 
00038   void clear();
00039 
00041   void setResonance(StkFloat frequency, StkFloat radius);
00042 
00044   void setNotch(StkFloat frequency, StkFloat radius);
00045 
00047   void setEqualGainZeroes();
00048 
00050   void keyOn();
00051 
00053   void keyOff();
00054 
00056   void noteOn(StkFloat frequency, StkFloat amplitude);
00057 
00059   void noteOff(StkFloat amplitude);
00060 
00062   void controlChange(int number, StkFloat value);
00063 
00064  protected:
00065 
00066   StkFloat computeSample( void );
00067 
00068   ADSR     adsr_;
00069   BiQuad   filter_;
00070   Noise    noise_;
00071   StkFloat poleFrequency_;
00072   StkFloat poleRadius_;
00073   StkFloat zeroFrequency_;
00074   StkFloat zeroRadius_;
00075 
00076 };
00077 
00078 #endif

The Synthesis ToolKit in C++ (STK)
©1995-2007 Perry R. Cook and Gary P. Scavone. All Rights Reserved.