#include "animation.h"
#include "character_base.h"
#include "path.h"
#include "text_bubble.h"
#include "event_list.h"
Go to the source code of this file.
Classes | |
class | mapcharacter |
Representation of characters on a landmap. More... | |
Defines | |
#define | MAPCHAR_DIR "gfx/mapcharacters/" |
Where mapcharacter files resides. | |
mapcharacter moves. | |
#define | STAND_NORTH 0 |
Standing North. | |
#define | STAND_SOUTH 1 |
Standing South. | |
#define | STAND_WEST 2 |
Standing West. | |
#define | STAND_EAST 3 |
Standing East. | |
#define | WALK_NORTH 4 |
Walking North. | |
#define | WALK_SOUTH 5 |
Walking South. | |
#define | WALK_WEST 6 |
Walking West. | |
#define | WALK_EAST 7 |
Walking East. | |
#define | NBR_MOVES 8 |
Total number of moves. | |
#define | NO_MOVE 65535 |
No move. |
Definition in file mapcharacter.h.
#define MAPCHAR_DIR "gfx/mapcharacters/" |
#define STAND_NORTH 0 |
#define STAND_SOUTH 1 |
#define STAND_WEST 2 |
#define STAND_EAST 3 |
#define WALK_NORTH 4 |
#define WALK_SOUTH 5 |
#define WALK_WEST 6 |
#define WALK_EAST 7 |
#define NBR_MOVES 8 |
#define NO_MOVE 65535 |