Implement this class to provide collision filtering. In other words,
you can implement this class if you want finer control over contact
creation.
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__swig_destroy__(...)
delete_b2ContactFilter(b2ContactFilter self) |
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__getstate__(self,
additional_ignore=[ ] )
Returns a dictionary representation of self, with
dict(var=value [, ...]) |
source code
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__setstate__(self,
dict)
Takes each variable=value pair in the dictionary and sets the
attributes based on them |
source code
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b2ContactFilter
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ShouldCollide(...)
b2ContactFilter_ShouldCollide(b2ContactFilter self, b2Shape shape1,
b2Shape shape2) -> bool |
source code
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RayCollide(...)
b2ContactFilter_RayCollide(b2ContactFilter self, void $ignore,
b2Shape b2Shape) -> bool |
source code
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