public interface EdgeArrowRenderingSupport<V,E>
Modifier and Type | Method and Description |
---|---|
AffineTransform |
getArrowTransform(RenderContext<V,E> rc,
Line2D edgeShape,
Shape vertexShape)
This is used for the arrow of a directed and for one of the
arrows for non-directed edges
Get a transform to place the arrow shape on the passed edge at the
point where it intersects the passed shape
|
AffineTransform |
getArrowTransform(RenderContext<V,E> rc,
Shape edgeShape,
Shape vertexShape)
Returns a transform to position the arrowhead on this edge shape at the
point where it intersects the passed vertex shape.
|
AffineTransform |
getReverseArrowTransform(RenderContext<V,E> rc,
Shape edgeShape,
Shape vertexShape)
Returns a transform to position the arrowhead on this edge shape at the
point where it intersects the passed vertex shape.
|
AffineTransform |
getReverseArrowTransform(RenderContext<V,E> rc,
Shape edgeShape,
Shape vertexShape,
boolean passedGo)
Returns a transform to position the arrowhead on this edge shape at the
point where it intersects the passed vertex shape.
|
AffineTransform getArrowTransform(RenderContext<V,E> rc, Shape edgeShape, Shape vertexShape)
AffineTransform getReverseArrowTransform(RenderContext<V,E> rc, Shape edgeShape, Shape vertexShape)
AffineTransform getReverseArrowTransform(RenderContext<V,E> rc, Shape edgeShape, Shape vertexShape, boolean passedGo)
Returns a transform to position the arrowhead on this edge shape at the point where it intersects the passed vertex shape.
The Loop edge is a special case because its staring point is not inside the vertex. The passedGo flag handles this case.
edgeShape
- vertexShape
- passedGo
- - used only for Loop edgesAffineTransform getArrowTransform(RenderContext<V,E> rc, Line2D edgeShape, Shape vertexShape)
edgeShape
- vertexShape
- Copyright © 2014. All rights reserved.