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Box2D
2.2.1
A 2D Physics Engine for Games
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b2Body (defined in b2Joint) | b2Joint | [friend] |
b2GearJoint (defined in b2PrismaticJoint) | b2PrismaticJoint | [friend] |
b2Island (defined in b2Joint) | b2Joint | [friend] |
b2Joint (defined in b2PrismaticJoint) | b2PrismaticJoint | [friend] |
b2Joint(const b2JointDef *def) (defined in b2Joint) | b2Joint | [protected] |
b2PrismaticJoint(const b2PrismaticJointDef *def) (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
b2World (defined in b2Joint) | b2Joint | [friend] |
Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | [protected, static] |
Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | [protected, static] |
Dump() | b2PrismaticJoint | [virtual] |
EnableLimit(bool flag) | b2PrismaticJoint | |
EnableMotor(bool flag) | b2PrismaticJoint | |
GetAnchorA() const | b2PrismaticJoint | [virtual] |
GetAnchorB() const | b2PrismaticJoint | [virtual] |
GetBodyA() | b2Joint | [inline] |
GetBodyB() | b2Joint | [inline] |
GetCollideConnected() const | b2Joint | [inline] |
GetJointSpeed() const | b2PrismaticJoint | |
GetJointTranslation() const | b2PrismaticJoint | |
GetLocalAnchorA() const | b2PrismaticJoint | [inline] |
GetLocalAnchorB() const | b2PrismaticJoint | [inline] |
GetLocalAxisA() const | b2PrismaticJoint | [inline] |
GetLowerLimit() const | b2PrismaticJoint | |
GetMaxMotorForce() const (defined in b2PrismaticJoint) | b2PrismaticJoint | [inline] |
GetMotorForce(float32 inv_dt) const | b2PrismaticJoint | |
GetMotorSpeed() const | b2PrismaticJoint | [inline] |
GetNext() | b2Joint | [inline] |
GetNext() const (defined in b2Joint) | b2Joint | [inline] |
GetReactionForce(float32 inv_dt) const | b2PrismaticJoint | [virtual] |
GetReactionTorque(float32 inv_dt) const | b2PrismaticJoint | [virtual] |
GetReferenceAngle() const | b2PrismaticJoint | [inline] |
GetType() const | b2Joint | [inline] |
GetUpperLimit() const | b2PrismaticJoint | |
GetUserData() const | b2Joint | [inline] |
InitVelocityConstraints(const b2SolverData &data) (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected, virtual] |
IsActive() const | b2Joint | |
IsLimitEnabled() const | b2PrismaticJoint | |
IsMotorEnabled() const | b2PrismaticJoint | |
m_a1 (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_a2 (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_axis (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_bodyA (defined in b2Joint) | b2Joint | [protected] |
m_bodyB (defined in b2Joint) | b2Joint | [protected] |
m_collideConnected (defined in b2Joint) | b2Joint | [protected] |
m_edgeA (defined in b2Joint) | b2Joint | [protected] |
m_edgeB (defined in b2Joint) | b2Joint | [protected] |
m_enableLimit (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_enableMotor (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_impulse (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_index (defined in b2Joint) | b2Joint | [protected] |
m_indexA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_indexB (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_invIA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_invIB (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_invMassA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_invMassB (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_islandFlag (defined in b2Joint) | b2Joint | [protected] |
m_K (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_limitState (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_localAnchorA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_localAnchorB (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_localCenterA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_localCenterB (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_localXAxisA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_localYAxisA (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_lowerTranslation (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_maxMotorForce (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_motorImpulse (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_motorMass (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_motorSpeed (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_next (defined in b2Joint) | b2Joint | [protected] |
m_perp (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_prev (defined in b2Joint) | b2Joint | [protected] |
m_referenceAngle (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_s1 (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_s2 (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_type (defined in b2Joint) | b2Joint | [protected] |
m_upperTranslation (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected] |
m_userData (defined in b2Joint) | b2Joint | [protected] |
SetLimits(float32 lower, float32 upper) | b2PrismaticJoint | |
SetMaxMotorForce(float32 force) | b2PrismaticJoint | |
SetMotorSpeed(float32 speed) | b2PrismaticJoint | |
SetUserData(void *data) | b2Joint | [inline] |
SolvePositionConstraints(const b2SolverData &data) (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected, virtual] |
SolveVelocityConstraints(const b2SolverData &data) (defined in b2PrismaticJoint) | b2PrismaticJoint | [protected, virtual] |
~b2Joint() (defined in b2Joint) | b2Joint | [inline, protected, virtual] |