Box2D  2.2.1
A 2D Physics Engine for Games
Public Attributes
b2RayCastOutput Struct Reference

#include <b2Collision.h>

List of all members.

Public Attributes

b2Vec2 normal
float32 fraction

Detailed Description

Ray-cast output data. The ray hits at p1 + fraction * (p2 - p1), where p1 and p2 come from b2RayCastInput.


The documentation for this struct was generated from the following file:
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