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Box2D
2.2.1
A 2D Physics Engine for Games
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#include <b2GearJoint.h>
Public Attributes | |
b2Joint * | joint1 |
The first revolute/prismatic joint attached to the gear joint. | |
b2Joint * | joint2 |
The second revolute/prismatic joint attached to the gear joint. | |
float32 | ratio |
Gear joint definition. This definition requires two existing revolute or prismatic joints (any combination will work).
float32 b2GearJointDef::ratio |
The gear ratio.