lux::NURBS Member List
This is the complete list of members for
lux::NURBS, including all inherited members.
Area() const | lux::Shape | [inline, virtual] |
CanIntersect() const | lux::NURBS | [inline, virtual] |
CreateShape(const Transform &o2w, bool reverseOrientation, const ParamSet ¶ms) | lux::NURBS | [static] |
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const | lux::Shape | [inline, virtual] |
Intersect(const Ray &ray, float *tHit, DifferentialGeometry *dg) const | lux::Shape | [inline, virtual] |
IntersectP(const Ray &ray) const | lux::Shape | [inline, virtual] |
isHomogeneous | lux::NURBS | [private] |
nu | lux::NURBS | [private] |
NURBS(const Transform &o2w, bool reverseOrientation, int nu, int uorder, const float *uknot, float umin, float umax, int nv, int vorder, const float *vknot, float vmin, float vmax, const float *P, bool isHomogeneous) | lux::NURBS | |
nv | lux::NURBS | [private] |
ObjectBound() const | lux::NURBS | [virtual] |
ObjectToWorld | lux::Shape | |
P | lux::NURBS | [private] |
Pdf(const Point &Pshape) const | lux::Shape | [inline, virtual] |
Pdf(const Point &p, const Vector &wi) const | lux::Shape | [inline, virtual] |
Refine(vector< boost::shared_ptr< Shape > > &refined) const | lux::NURBS | [virtual] |
lux::Shape::Refine(vector< boost::shared_ptr< Shape > > &refined) const | lux::Shape | [inline, virtual] |
reverseOrientation | lux::Shape | |
Sample(float u1, float u2, Normal *Ns) const | lux::Shape | [inline, virtual] |
Sample(const Point &P, float u1, float u2, Normal *Ns) const | lux::Shape | [inline, virtual] |
Shape(const Transform &o2w, bool ro) | lux::Shape | |
transformSwapsHandedness | lux::Shape | |
uknot | lux::NURBS | [private] |
umax | lux::NURBS | [private] |
umin | lux::NURBS | [private] |
uorder | lux::NURBS | [private] |
vknot | lux::NURBS | [private] |
vmax | lux::NURBS | [private] |
vmin | lux::NURBS | [private] |
vorder | lux::NURBS | [private] |
WorldBound() const | lux::NURBS | [virtual] |
WorldToObject | lux::Shape | |
~NURBS() | lux::NURBS | |
~Shape() | lux::Shape | [inline, virtual] |