log4cpp 1.0
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Win32DebugAppender simply sends the log message to the default system debugger on Win32 systems. More...
#include <Win32DebugAppender.hh>
Public Member Functions | |
Win32DebugAppender (const std::string &name) | |
Constructor. | |
virtual | ~Win32DebugAppender () |
Destructor. | |
virtual void | close () |
Close method. | |
Protected Member Functions | |
virtual void | _append (const LoggingEvent &event) |
Method that does the actual work. |
Win32DebugAppender simply sends the log message to the default system debugger on Win32 systems.
This is useful for users of MSVC and Borland because the log messages will show up in the debugger window.
NB: This class is only available on Win32 platforms.
log4cpp::Win32DebugAppender::Win32DebugAppender | ( | const std::string & | name | ) |
Constructor.
name | Name used by the base classes only. |
log4cpp::Win32DebugAppender::~Win32DebugAppender | ( | ) | [virtual] |
Destructor.
void log4cpp::Win32DebugAppender::_append | ( | const LoggingEvent & | event | ) | [protected, virtual] |
Method that does the actual work.
In this case, it simply sets up the layout and calls the OutputDebugString API.
event | Event for which we are logging. |
Implements log4cpp::AppenderSkeleton.
void log4cpp::Win32DebugAppender::close | ( | ) | [virtual] |
Close method.
This is called by the framework, but there is nothing to do for the OutputDebugString API, so it simply returns.
Implements log4cpp::AppenderSkeleton.