An AxisPlaneConstraint defined in the camera coordinate system. More...
Public Member Functions | |
CameraConstraint (const Camera *const camera) | |
virtual | ~CameraConstraint () |
virtual void | constrainTranslation (Vec &translation, Frame *const frame) |
virtual void | constrainRotation (Quaternion &rotation, Frame *const frame) |
const Camera * | camera () const |
An AxisPlaneConstraint defined in the camera coordinate system.
The translationConstraintDirection() and rotationConstraintDirection() are expressed in the associated camera() coordinate system.
See the constrainedFrame and constrainedCamera examples for an illustration.
CameraConstraint | ( | const Camera *const | camera | ) | [explicit] |
Creates a CameraConstraint, whose constrained directions are defined in the camera
coordinate system.
virtual ~CameraConstraint | ( | ) | [virtual] |
Virtual destructor. Empty.
const Camera* camera | ( | ) | const |
Returns the associated Camera. Set using the CameraConstraint constructor.
void constrainRotation | ( | Quaternion & | rotation, | |
Frame *const | frame | |||
) | [virtual] |
When rotationConstraintType() is AxisPlaneConstraint::AXIS, constrain rotation
to be a rotation around an axis whose direction is defined in the camera() coordinate system by rotationConstraintDirection().
Reimplemented from AxisPlaneConstraint.
Depending on translationConstraintType(), constrain translation
to be along an axis or limited to a plane defined in the camera() coordinate system by translationConstraintDirection().
Reimplemented from AxisPlaneConstraint.