OpenSceneGraph 2.8.4
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General purpose float quad. More...
Public Types | |
enum | { num_components = 4 } |
Number of vector components. More... | |
typedef unsigned char | value_type |
Type of Vec class. | |
Public Member Functions | |
Vec4ub () | |
Vec4ub (value_type x, value_type y, value_type z, value_type w) | |
bool | operator== (const Vec4ub &v) const |
bool | operator!= (const Vec4ub &v) const |
bool | operator< (const Vec4ub &v) const |
value_type * | ptr () |
const value_type * | ptr () const |
void | set (value_type r, value_type g, value_type b, value_type a) |
value_type & | operator[] (unsigned int i) |
value_type | operator[] (unsigned int i) const |
value_type & | r () |
value_type & | g () |
value_type & | b () |
value_type & | a () |
value_type | r () const |
value_type | g () const |
value_type | b () const |
value_type | a () const |
Vec4ub | operator* (float rhs) const |
Multiply by scalar. | |
Vec4ub & | operator*= (float rhs) |
Unary multiply by scalar. | |
Vec4ub | operator/ (float rhs) const |
Divide by scalar. | |
Vec4ub & | operator/= (float rhs) |
Unary divide by scalar. | |
Vec4ub | operator+ (const Vec4ub &rhs) const |
Binary vector add. | |
Vec4ub & | operator+= (const Vec4ub &rhs) |
Unary vector add. | |
Vec4ub | operator- (const Vec4ub &rhs) const |
Binary vector subtract. | |
Vec4ub & | operator-= (const Vec4ub &rhs) |
Unary vector subtract. | |
Public Attributes | |
value_type | _v [4] |
Vec member variable. |
General purpose float quad.
Uses include representation of color coordinates. No support yet added for float * Vec4ub - is it necessary? Need to define a non-member non-friend operator* etc. Vec4ub * float is okay
typedef unsigned char osg::Vec4ub::value_type |
Type of Vec class.
osg::Vec4ub::Vec4ub | ( | ) | [inline] |
References _v.
Referenced by operator+(), and operator-().
osg::Vec4ub::Vec4ub | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
References _v.
value_type& osg::Vec4ub::a | ( | ) | [inline] |
value_type osg::Vec4ub::a | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4ub::b | ( | ) | [inline] |
value_type osg::Vec4ub::b | ( | ) | const [inline] |
References _v.
value_type& osg::Vec4ub::g | ( | ) | [inline] |
value_type osg::Vec4ub::g | ( | ) | const [inline] |
References _v.
Vec4ub osg::Vec4ub::operator* | ( | float | rhs | ) | const [inline] |
Multiply by scalar.
Unary vector subtract.
References _v.
Vec4ub osg::Vec4ub::operator/ | ( | float | rhs | ) | const [inline] |
Divide by scalar.
Vec4ub& osg::Vec4ub::operator/= | ( | float | rhs | ) | [inline] |
Unary divide by scalar.
value_type osg::Vec4ub::operator[] | ( | unsigned int | i | ) | const [inline] |
References _v.
value_type& osg::Vec4ub::operator[] | ( | unsigned int | i | ) | [inline] |
References _v.
const value_type* osg::Vec4ub::ptr | ( | ) | const [inline] |
References _v.
value_type* osg::Vec4ub::ptr | ( | ) | [inline] |
References _v.
value_type& osg::Vec4ub::r | ( | ) | [inline] |
value_type osg::Vec4ub::r | ( | ) | const [inline] |
References _v.
void osg::Vec4ub::set | ( | value_type | r, |
value_type | g, | ||
value_type | b, | ||
value_type | a | ||
) | [inline] |
Vec member variable.
Referenced by a(), b(), g(), operator!=(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), ptr(), r(), set(), and Vec4ub().
![]() | Generated at Sun Jan 8 2012 13:16:26 for the OpenSceneGraph by doxygen 1.7.4. |