OpenSceneGraph 2.8.4
Classes | Namespaces | Defines | Functions
Vec4d File Reference
#include <osg/Vec3d>
#include <osg/Vec4f>

Classes

class  osg::Vec4d
 General purpose double quad. More...

Namespaces

namespace  osg
 

The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.


Defines

#define OSG_VEC4D   1

Functions

Vec4d::value_type osg::operator* (const Vec3d &lhs, const Vec4d &rhs)
 Compute the dot product of a (Vec3,1.0) and a Vec4d.
Vec4d::value_type osg::operator* (const Vec3f &lhs, const Vec4d &rhs)
 Compute the dot product of a (Vec3,1.0) and a Vec4d.
Vec4d::value_type osg::operator* (const Vec3d &lhs, const Vec4f &rhs)
 Compute the dot product of a (Vec3,1.0) and a Vec4d.
Vec4d::value_type osg::operator* (const Vec4d &lhs, const Vec3d &rhs)
 Compute the dot product of a Vec4d and a (Vec3,1.0).
Vec4d::value_type osg::operator* (const Vec4d &lhs, const Vec3f &rhs)
 Compute the dot product of a Vec4d and a (Vec3,1.0).
Vec4d::value_type osg::operator* (const Vec4f &lhs, const Vec3d &rhs)
 Compute the dot product of a Vec4d and a (Vec3,1.0).

Define Documentation

#define OSG_VEC4D   1

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