OpenSceneGraph 2.8.4
osgAnimation::ActionBlendIn Member List
This is the complete list of members for osgAnimation::ActionBlendIn, including all inherited members.
_animationosgAnimation::ActionBlendIn [protected]
_dataVarianceosg::Object [protected]
_fpsosgAnimation::Action [protected]
_framesCallbackosgAnimation::Action [protected]
_looposgAnimation::Action [protected]
_nameosg::Object [protected]
_numberFrameosgAnimation::Action [protected]
_observerSetDataPtrosg::Referenced [mutable, protected]
_refCountosg::Referenced [mutable, protected]
_speedosgAnimation::Action [protected]
_stateosgAnimation::Action [protected]
_userDataosg::Object [protected]
_weightosgAnimation::ActionBlendIn [protected]
Action()osgAnimation::Action
Action(const Action &, const osg::CopyOp &)osgAnimation::Action
ActionBlendIn()osgAnimation::ActionBlendIn
ActionBlendIn(const ActionBlendIn &a, const osg::CopyOp &c)osgAnimation::ActionBlendIn
ActionBlendIn(Animation *animation, double duration, double weight)osgAnimation::ActionBlendIn
addObserver(Observer *observer) const osg::Referenced
className() const =0osg::Object [pure virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
computeWeight(unsigned int frame)osgAnimation::ActionBlendIn
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
evaluateFrame(unsigned int frame, unsigned int &resultframe, unsigned int &nbloop)osgAnimation::Action
FrameCallback typedefosgAnimation::Action
getAnimation()osgAnimation::ActionBlendIn [inline]
getCallback(unsigned int frame)osgAnimation::Action [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDuration() const osgAnimation::Action [inline]
getFrameCallback(unsigned int frame)osgAnimation::Action
getFrameCallback(double time)osgAnimation::Action
getFramesPerSecond() const osgAnimation::Action [inline]
getGlobalReferencedMutex()osg::Referenced [static]
getLoop() const osgAnimation::Action [inline, virtual]
getName() const osg::Object [inline]
getNumFrames() const osgAnimation::Action [inline]
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
getWeight() const osgAnimation::ActionBlendIn [inline]
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
META_Action(osgAnimation, ActionBlendIn)osgAnimation::ActionBlendIn
osgAnimation::Action::META_Action(osgAnimation, Action)osgAnimation::Action
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
Play enum valueosgAnimation::Action [protected]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeCallback(Callback *)osgAnimation::Action
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
setCallback(double when, Callback *callback)osgAnimation::Action [inline]
setCallback(unsigned int frame, Callback *callback)osgAnimation::Action [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDuration(double duration)osgAnimation::Action [inline]
setLoop(int nb)osgAnimation::Action [inline, virtual]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setNumFrames(unsigned int numFrames)osgAnimation::Action [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setUserData(Referenced *obj)osg::Object [inline]
STATIC enum valueosg::Object
Status enum nameosgAnimation::Action [protected]
Stop enum valueosgAnimation::Action [protected]
traverse(ActionVisitor &visitor)osgAnimation::Action [inline, virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]

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