OpenSceneGraph 2.8.4
Public Types | Public Member Functions | Public Attributes
osg::Vec4d Class Reference

General purpose double quad. More...

List of all members.

Public Types

enum  { num_components = 4 }
 Number of vector components. More...
typedef double value_type
 Type of Vec class.

Public Member Functions

 Vec4d ()
 Vec4d (value_type x, value_type y, value_type z, value_type w)
 Vec4d (const Vec3d &v3, value_type w)
 Vec4d (const Vec4f &vec)
 operator Vec4f () const
bool operator== (const Vec4d &v) const
bool operator!= (const Vec4d &v) const
bool operator< (const Vec4d &v) const
value_typeptr ()
const value_typeptr () const
void set (value_type x, value_type y, value_type z, value_type w)
value_typeoperator[] (unsigned int i)
value_type operator[] (unsigned int i) const
value_typex ()
value_typey ()
value_typez ()
value_typew ()
value_type x () const
value_type y () const
value_type z () const
value_type w () const
value_typer ()
value_typeg ()
value_typeb ()
value_typea ()
value_type r () const
value_type g () const
value_type b () const
value_type a () const
unsigned int asABGR () const
unsigned int asRGBA () const
bool valid () const
bool isNaN () const
value_type operator* (const Vec4d &rhs) const
 Dot product.
Vec4d operator* (value_type rhs) const
 Multiply by scalar.
Vec4doperator*= (value_type rhs)
 Unary multiply by scalar.
Vec4d operator/ (value_type rhs) const
 Divide by scalar.
Vec4doperator/= (value_type rhs)
 Unary divide by scalar.
Vec4d operator+ (const Vec4d &rhs) const
 Binary vector add.
Vec4doperator+= (const Vec4d &rhs)
 Unary vector add.
Vec4d operator- (const Vec4d &rhs) const
 Binary vector subtract.
Vec4doperator-= (const Vec4d &rhs)
 Unary vector subtract.
const Vec4d operator- () const
 Negation operator.
value_type length () const
 Length of the vector = sqrt( vec .
value_type length2 () const
 Length squared of the vector = vec .
value_type normalize ()
 Normalize the vector so that it has length unity.

Public Attributes

value_type _v [4]

Detailed Description

General purpose double quad.

Uses include representation of color coordinates. No support yet added for double * Vec4d - is it necessary? Need to define a non-member non-friend operator* etc. Vec4d * double is okay


Member Typedef Documentation

typedef double osg::Vec4d::value_type

Type of Vec class.


Member Enumeration Documentation

anonymous enum

Number of vector components.

Enumerator:
num_components 

Constructor & Destructor Documentation

osg::Vec4d::Vec4d ( ) [inline]

References _v.

Referenced by operator*(), operator+(), operator-(), and operator/().

osg::Vec4d::Vec4d ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
) [inline]

References _v, w(), x(), y(), and z().

osg::Vec4d::Vec4d ( const Vec3d v3,
value_type  w 
) [inline]

References _v, and w().

osg::Vec4d::Vec4d ( const Vec4f vec) [inline]

References osg::Vec4f::_v, and _v.


Member Function Documentation

value_type& osg::Vec4d::a ( ) [inline]

References _v.

value_type osg::Vec4d::a ( ) const [inline]

References _v.

unsigned int osg::Vec4d::asABGR ( ) const [inline]

References _v, and osg::clampTo().

unsigned int osg::Vec4d::asRGBA ( ) const [inline]

References _v, and osg::clampTo().

value_type& osg::Vec4d::b ( ) [inline]

References _v.

value_type osg::Vec4d::b ( ) const [inline]

References _v.

value_type& osg::Vec4d::g ( ) [inline]

References _v.

value_type osg::Vec4d::g ( ) const [inline]

References _v.

bool osg::Vec4d::isNaN ( ) const [inline]

References _v.

Referenced by valid().

value_type osg::Vec4d::length ( ) const [inline]

Length of the vector = sqrt( vec .

vec )

References _v.

Referenced by normalize().

value_type osg::Vec4d::length2 ( void  ) const [inline]

Length squared of the vector = vec .

vec

References _v.

value_type osg::Vec4d::normalize ( ) [inline]

Normalize the vector so that it has length unity.

Returns the previous length of the vector.

References _v, and length().

osg::Vec4d::operator Vec4f ( ) const [inline]

References _v.

bool osg::Vec4d::operator!= ( const Vec4d v) const [inline]

References _v.

value_type osg::Vec4d::operator* ( const Vec4d rhs) const [inline]

Dot product.

References _v.

Vec4d osg::Vec4d::operator* ( value_type  rhs) const [inline]

Multiply by scalar.

References _v, and Vec4d().

Vec4d& osg::Vec4d::operator*= ( value_type  rhs) [inline]

Unary multiply by scalar.

References _v.

Vec4d osg::Vec4d::operator+ ( const Vec4d rhs) const [inline]

Binary vector add.

References _v, and Vec4d().

Vec4d& osg::Vec4d::operator+= ( const Vec4d rhs) [inline]

Unary vector add.

Slightly more efficient because no temporary intermediate object.

References _v.

Vec4d osg::Vec4d::operator- ( const Vec4d rhs) const [inline]

Binary vector subtract.

References _v, and Vec4d().

const Vec4d osg::Vec4d::operator- ( ) const [inline]

Negation operator.

Returns the negative of the Vec4d.

References _v, and Vec4d().

Vec4d& osg::Vec4d::operator-= ( const Vec4d rhs) [inline]

Unary vector subtract.

References _v.

Vec4d osg::Vec4d::operator/ ( value_type  rhs) const [inline]

Divide by scalar.

References _v, and Vec4d().

Vec4d& osg::Vec4d::operator/= ( value_type  rhs) [inline]

Unary divide by scalar.

References _v.

bool osg::Vec4d::operator< ( const Vec4d v) const [inline]

References _v.

bool osg::Vec4d::operator== ( const Vec4d v) const [inline]

References _v.

value_type& osg::Vec4d::operator[] ( unsigned int  i) [inline]

References _v.

value_type osg::Vec4d::operator[] ( unsigned int  i) const [inline]

References _v.

const value_type* osg::Vec4d::ptr ( ) const [inline]

References _v.

value_type* osg::Vec4d::ptr ( ) [inline]

References _v.

value_type& osg::Vec4d::r ( ) [inline]

References _v.

value_type osg::Vec4d::r ( ) const [inline]

References _v.

void osg::Vec4d::set ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
) [inline]

References _v, w(), x(), y(), and z().

bool osg::Vec4d::valid ( ) const [inline]

References isNaN().

value_type& osg::Vec4d::w ( ) [inline]
value_type osg::Vec4d::w ( ) const [inline]

References _v.

value_type& osg::Vec4d::x ( ) [inline]
value_type osg::Vec4d::x ( ) const [inline]

References _v.

value_type& osg::Vec4d::y ( ) [inline]
value_type osg::Vec4d::y ( ) const [inline]

References _v.

value_type& osg::Vec4d::z ( ) [inline]
value_type osg::Vec4d::z ( ) const [inline]

References _v.


Member Data Documentation


The documentation for this class was generated from the following file:

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Generated at Sun Jan 8 2012 13:16:25 for the OpenSceneGraph by doxygen 1.7.4.