OpenSceneGraph 2.8.4
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Public Member Functions | |
void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
void | resizeGLObjectBuffers (unsigned int maxSize) |
void | releaseGLObjects (osg::State *state=0) const |
Public Attributes | |
osg::ref_ptr< osg::Camera > | _camera |
osg::ref_ptr< osg::StateSet > | _overlayStateSet |
osg::ref_ptr< osg::StateSet > | _mainSubgraphStateSet |
osg::ref_ptr< osg::TexGenNode > | _texgenNode |
osg::ref_ptr< osg::Texture2D > | _texture |
osg::Polytope | _textureFrustum |
osg::ref_ptr< osg::Geode > | _geode |
osg::ref_ptr< osg::Program > | _mainSubgraphProgram |
osg::ref_ptr< osg::Uniform > | _y0 |
osg::ref_ptr< osg::Uniform > | _lightingEnabled |
void osgSim::OverlayNode::OverlayData::releaseGLObjects | ( | osg::State * | state = 0 | ) | const |
void osgSim::OverlayNode::OverlayData::resizeGLObjectBuffers | ( | unsigned int | maxSize | ) |
void osgSim::OverlayNode::OverlayData::setThreadSafeRefUnref | ( | bool | threadSafe | ) | [virtual] |
Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented from osg::Referenced.
![]() | Generated at Sun Jan 8 2012 13:16:52 for the OpenSceneGraph by doxygen 1.7.4. |