TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state.
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List of all members.
Detailed Description
TexEnvFilter - encapsulates the OpenGL glTexEnv (GL_TEXTURE_FILTER_CONTROL) state.
Constructor & Destructor Documentation
osg::TexEnvFilter::TexEnvFilter |
( |
float |
lodBias = 0.0f | ) |
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osg::TexEnvFilter::TexEnvFilter |
( |
const TexEnvFilter & |
texenv, |
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const CopyOp & |
copyop = CopyOp::SHALLOW_COPY |
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) |
| [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::TexEnvFilter::~TexEnvFilter |
( |
| ) |
[protected, virtual] |
Member Function Documentation
virtual void osg::TexEnvFilter::apply |
( |
State & |
| ) |
const [virtual] |
apply the OpenGL state attributes.
The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
virtual int osg::TexEnvFilter::compare |
( |
const StateAttribute & |
sa | ) |
const [inline, virtual] |
float osg::TexEnvFilter::getLodBias |
( |
| ) |
const [inline] |
virtual bool osg::TexEnvFilter::isTextureAttribute |
( |
| ) |
const [inline, virtual] |
osg::TexEnvFilter::META_StateAttribute |
( |
osg |
, |
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TexEnvFilter |
, |
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TEXENVFILTER |
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) |
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void osg::TexEnvFilter::setLodBias |
( |
float |
lodBias | ) |
[inline] |
Member Data Documentation
The documentation for this class was generated from the following file: