List of all members.
Constructor & Destructor Documentation
osgSim::Sector::Sector |
( |
| ) |
[inline] |
osgSim::Sector::Sector |
( |
const Sector & |
copy, |
|
|
const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY |
|
) |
| [inline] |
virtual osgSim::Sector::~Sector |
( |
| ) |
[inline, protected, virtual] |
Member Function Documentation
virtual const char* osgSim::Sector::className |
( |
| ) |
const [inline, virtual] |
return the name of the object's class type.
Must be defined by derived classes.
Implements osg::Object.
virtual bool osgSim::Sector::isSameKindAs |
( |
const osg::Object * |
obj | ) |
const [inline, virtual] |
virtual const char* osgSim::Sector::libraryName |
( |
| ) |
const [inline, virtual] |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
virtual float osgSim::Sector::operator() |
( |
const osg::Vec3 & |
| ) |
const [pure virtual] |
The documentation for this class was generated from the following file: