OpenSceneGraph 2.8.4
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#include <osg/Camera>
#include <osg/Material>
#include <osg/Depth>
#include <osg/ClipPlane>
#include <osgShadow/ShadowTechnique>
Classes | |
class | osgShadow::ParallelSplitShadowMap |
class | osgShadow::ParallelSplitShadowMap::FragmentShaderGenerator |
you can overwrite the fragment shader if you like to modify it yourself, own fragment shader can be used More... | |
struct | osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture |
Namespaces | |
namespace | osgShadow |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. | |
Defines | |
#define | OSGSHADOW_ParallelSplitShadowMap 1 |
#define OSGSHADOW_ParallelSplitShadowMap 1 |
![]() | Generated at Sun Jan 8 2012 13:15:55 for the OpenSceneGraph by doxygen 1.7.4. |