OpenSceneGraph 2.8.4
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VertexProgram - encapsulates the OpenGL ARB vertex program state. More...
Classes | |
class | Extensions |
Extensions class which encapsulates the querying of extensions and associated function pointers, and provide convenience wrappers to check for the extensions or use the associated functions. More... | |
Public Types | |
typedef std::map< GLuint, Vec4 > | LocalParamList |
typedef std::map< GLenum, Matrix > | MatrixList |
Public Member Functions | |
VertexProgram () | |
VertexProgram (const VertexProgram &vp, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_StateAttribute (osg, VertexProgram, VERTEXPROGRAM) | |
virtual int | compare (const osg::StateAttribute &sa) const |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. | |
virtual bool | getModeUsage (StateAttribute::ModeUsage &usage) const |
Return the modes associated with this StateAttribute. | |
GLuint & | getVertexProgramID (unsigned int contextID) const |
Get the handle to the vertex program ID for the current context. | |
void | setVertexProgram (const char *program) |
Set the vertex program using a C style string. | |
void | setVertexProgram (const std::string &program) |
Set the vertex program using C++ style string. | |
const std::string & | getVertexProgram () const |
Get the vertex program. | |
void | setProgramLocalParameter (const GLuint index, const Vec4 &p) |
Set Program Parameters. | |
void | setLocalParameters (const LocalParamList &lpl) |
Set list of Program Parameters. | |
LocalParamList & | getLocalParameters () |
Get list of Program Parameters. | |
const LocalParamList & | getLocalParameters () const |
Get const list of Program Parameters. | |
void | setMatrix (const GLenum mode, const Matrix &matrix) |
Matrix. | |
void | setMatrices (const MatrixList &matrices) |
Set list of Matrices. | |
MatrixList & | getMatrices () |
Get list of Matrices. | |
const MatrixList & | getMatrices () const |
Get list of Matrices. | |
void | dirtyVertexProgramObject () |
Force a recompile on next apply() of associated OpenGL vertex program objects. | |
virtual void | apply (State &state) const |
apply the OpenGL state attributes. | |
virtual void | compileGLObjects (State &state) const |
Default to nothing to compile - all state is applied immediately. | |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
Resize any per context GLObject buffers to specified size. | |
virtual void | releaseGLObjects (State *state=0) const |
Release any OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics contexts if State object pointer is NULL. | |
Static Public Member Functions | |
static void | deleteVertexProgramObject (unsigned int contextID, GLuint handle) |
Use deleteVertexProgramObject instead of glDeletePrograms to allow OpenGL Vertex Program objects to cached until they can be deleted by the OpenGL context in which they were created, specified by contextID. | |
static void | flushDeletedVertexProgramObjects (unsigned int contextID, double currentTime, double &availableTime) |
Flush all the cached vertex programs which need to be deleted in the OpenGL context related to contextID. | |
static void | discardDeletedVertexProgramObjects (unsigned int contextID) |
discard all the cached vertex programs which need to be deleted in the OpenGL context related to contextID. | |
static Extensions * | getExtensions (unsigned int contextID, bool createIfNotInitalized) |
Function to call to get the extension of a specified context. | |
static void | setExtensions (unsigned int contextID, Extensions *extensions) |
The setExtensions method allows users to override the extensions across graphics contexts. | |
Protected Types | |
typedef buffered_value< GLuint > | VertexProgramIDList |
Protected Member Functions | |
virtual | ~VertexProgram () |
Protected Attributes | |
VertexProgramIDList | _vertexProgramIDList |
std::string | _vertexProgram |
LocalParamList | _programLocalParameters |
MatrixList | _matrixList |
VertexProgram - encapsulates the OpenGL ARB vertex program state.
typedef std::map<GLuint,Vec4> osg::VertexProgram::LocalParamList |
typedef std::map<GLenum,Matrix> osg::VertexProgram::MatrixList |
typedef buffered_value<GLuint> osg::VertexProgram::VertexProgramIDList [protected] |
osg::VertexProgram::VertexProgram | ( | ) |
osg::VertexProgram::VertexProgram | ( | const VertexProgram & | vp, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
||
) |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::VertexProgram::~VertexProgram | ( | ) | [protected, virtual] |
virtual void osg::VertexProgram::apply | ( | State & | ) | const [virtual] |
apply the OpenGL state attributes.
The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
virtual int osg::VertexProgram::compare | ( | const osg::StateAttribute & | sa | ) | const [inline, virtual] |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
References COMPARE_StateAttribute_Parameter, and COMPARE_StateAttribute_Types.
virtual void osg::VertexProgram::compileGLObjects | ( | State & | ) | const [inline, virtual] |
Default to nothing to compile - all state is applied immediately.
Reimplemented from osg::StateAttribute.
static void osg::VertexProgram::deleteVertexProgramObject | ( | unsigned int | contextID, |
GLuint | handle | ||
) | [static] |
Use deleteVertexProgramObject instead of glDeletePrograms to allow OpenGL Vertex Program objects to cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.
void osg::VertexProgram::dirtyVertexProgramObject | ( | ) |
Force a recompile on next apply() of associated OpenGL vertex program objects.
static void osg::VertexProgram::discardDeletedVertexProgramObjects | ( | unsigned int | contextID | ) | [static] |
discard all the cached vertex programs which need to be deleted in the OpenGL context related to contextID.
Note, unlike flush no OpenGL calls are made, instead the handles are all removed. this call is useful for when an OpenGL context has been destroyed.
static void osg::VertexProgram::flushDeletedVertexProgramObjects | ( | unsigned int | contextID, |
double | currentTime, | ||
double & | availableTime | ||
) | [static] |
Flush all the cached vertex programs which need to be deleted in the OpenGL context related to contextID.
static Extensions* osg::VertexProgram::getExtensions | ( | unsigned int | contextID, |
bool | createIfNotInitalized | ||
) | [static] |
Function to call to get the extension of a specified context.
If the Extension object for that context has not yet been created and the 'createIfNotInitalized' flag been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object will only be created with the graphics context associated with ContextID.
LocalParamList& osg::VertexProgram::getLocalParameters | ( | ) | [inline] |
Get list of Program Parameters.
const LocalParamList& osg::VertexProgram::getLocalParameters | ( | ) | const [inline] |
Get const list of Program Parameters.
MatrixList& osg::VertexProgram::getMatrices | ( | ) | [inline] |
Get list of Matrices.
const MatrixList& osg::VertexProgram::getMatrices | ( | ) | const [inline] |
Get list of Matrices.
virtual bool osg::VertexProgram::getModeUsage | ( | StateAttribute::ModeUsage & | ) | const [inline, virtual] |
Return the modes associated with this StateAttribute.
Reimplemented from osg::StateAttribute.
References GL_VERTEX_PROGRAM_ARB, and osg::StateAttribute::ModeUsage::usesMode().
const std::string& osg::VertexProgram::getVertexProgram | ( | ) | const [inline] |
Get the vertex program.
GLuint& osg::VertexProgram::getVertexProgramID | ( | unsigned int | contextID | ) | const [inline] |
Get the handle to the vertex program ID for the current context.
osg::VertexProgram::META_StateAttribute | ( | osg | , |
VertexProgram | , | ||
VERTEXPROGRAM | |||
) |
virtual void osg::VertexProgram::releaseGLObjects | ( | State * | state = 0 | ) | const [virtual] |
Release any OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics contexts if State object pointer is NULL.
Reimplemented from osg::StateAttribute.
virtual void osg::VertexProgram::resizeGLObjectBuffers | ( | unsigned int | maxSize | ) | [virtual] |
Resize any per context GLObject buffers to specified size.
Reimplemented from osg::StateAttribute.
static void osg::VertexProgram::setExtensions | ( | unsigned int | contextID, |
Extensions * | extensions | ||
) | [static] |
The setExtensions method allows users to override the extensions across graphics contexts.
Typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions.
void osg::VertexProgram::setLocalParameters | ( | const LocalParamList & | lpl | ) | [inline] |
Set list of Program Parameters.
void osg::VertexProgram::setMatrices | ( | const MatrixList & | matrices | ) | [inline] |
Set list of Matrices.
void osg::VertexProgram::setMatrix | ( | const GLenum | mode, |
const Matrix & | matrix | ||
) | [inline] |
Matrix.
void osg::VertexProgram::setProgramLocalParameter | ( | const GLuint | index, |
const Vec4 & | p | ||
) | [inline] |
Set Program Parameters.
void osg::VertexProgram::setVertexProgram | ( | const std::string & | program | ) | [inline] |
Set the vertex program using C++ style string.
void osg::VertexProgram::setVertexProgram | ( | const char * | program | ) | [inline] |
Set the vertex program using a C style string.
MatrixList osg::VertexProgram::_matrixList [protected] |
std::string osg::VertexProgram::_vertexProgram [protected] |
VertexProgramIDList osg::VertexProgram::_vertexProgramIDList [mutable, protected] |
![]() | Generated at Sun Jan 8 2012 13:16:26 for the OpenSceneGraph by doxygen 1.7.4. |